Changes for 1.2.1
Creator's Fall - Demo » Devlog
Changes
- Increased size of enemy health and status icons
- Added status icon for damage over time
- Changed status icon of bloodlust passive
- Hitpoints, protection and experience will be saved between levels
- Reduced darkening on low life
- Reduced value of all ability duratin upgrades
- Implemented death animation for enemies
- Increase damage of energy hits from 0.3 to 0.4
- Implemented dying sounds to enemies
Fixes
- Improved text alignments on map view
- Explosions did not work
- Upgrade view was too small for Steam Deck
- Loading of character stats on continue view
- Strange pause after continue
- German label for crit. chance was wrong
- All ability duration upgrades affected enemies as well
- Again button did not work
- Wrong faction of sandbox abilities
- Spawned mobs had issues with nav mesh
- Spawned mobs had not the same faction as spawner
- Keybindings were not visible
- Path on map was wrong after loading
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Creator's Fall - Demo
Creator’s Fall is a action roguelike with various classes, where you can choose between different paths.
| Status | Released |
| Author | BaroxxTech |
| Genre | Action |
| Tags | 2D, Controller, Hack and Slash, Pixel Art, Roguelike, Roguelite, Top-Down |
| Languages | Arabic, German, English, Spanish; Castilian, Spanish; Latin America, French, Indonesian, Italian, Japanese, Korean, Dutch, Polish, Portuguese (Brazil), Russian, Turkish, Ukrainian, Chinese (Simplified), Chinese (Traditional) |
| Accessibility | Color-blind friendly, Configurable controls |
More posts
- Changes for 1.28 days ago
- Release 1.010 days ago
- Changes for 0.1724 days ago
- Changes for 0.1627 days ago
- Changes for 0.1529 days ago
- Changes for 0.1431 days ago
- Changes for 0.1333 days ago
- Changes for 0.1236 days ago
- Changes for 0.1147 days ago
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